![]() This is a great hiding spot since the second missile won't show up on the map. and 12) In the room with missile #10, power bomb the large blue rectangle and go up through the revealed passage.Super Metroid Walkthrough - Super Metroid 255 Up and right from the previous missile.Super Metroid Walkthrough - Super Metroid 254 This is the first missile pack you get in the game, but it's actually in Brinstar, the second area.Super Metroid Walkthrough - Super Metroid 253 Down and left from the #8 missile, in the same room-shoot the super missile block in the floor.Super Metroid Walkthrough - Super Metroid 252 Upper left of the open Crateria room you exit out to from the top left of Wrecked Ship.Super Metroid Walkthrough - Super Metroid 251 After getting Gravity Suit, let yourself fall, then run left and shoot the wall. Bottom left of the wide watery room on the way to Wrecked Ship.Super Metroid Walkthrough - Super Metroid 250 On the way toward Wrecked Ship right from the non-wrecked ship.Super Metroid Walkthrough - Super Metroid 249 Jump onto the exact middle of these four crumbling blocks to get both missile packs at once. and 4) Up and left from the ship, found past energy tank #2.Super Metroid Walkthrough - Super Metroid 248 Beneath the old Mother Brain tank, after falling down the long vertical room that you had to climb back up at the beginning of the game.Super Metroid Walkthrough - Super Metroid 247 This one, however, is in a conspicuous room directly left from the Crateria Map Station. There are 46 missile packs in total, and for the most part, all the truly well-hidden items are missile upgrades.Super Metroid Walkthrough - Super Metroid 246 Instead, shoot the floor in the bottom right and fall through the left quicksand pit. There is a large room in which you normally would grapple or wall-jump up to the top left to progress toward the mini-boss. Super Metroid Walkthrough - Super Metroid 245 In Norfair, through the top left door in Bubble Mountain.Super Metroid Walkthrough - Super Metroid 244 Power bomb the statue holding a missile pack, then shinespark up the right side of the room. Go toward Gravity Suit in the Wrecked Ship, then go right after the statue walks you past the spikes.Super Metroid Walkthrough - Super Metroid 243 The first reserve tank is found through the first door on your right after entering Brinstar on the left side.Super Metroid Walkthrough - Super Metroid 242 Super Metroid Walkthrough - Super Metroid 241 Up and right from the save point on the way toward Ridley.Super Metroid Walkthrough - Super Metroid 240 Super Metroid Walkthrough - Super Metroid 239 On the way to High Jump, just after entering Norfair.Super Metroid Walkthrough - Super Metroid 238 In the next room the fake wall is directly right from you, after jumping over a pillar. Through a fake wall in Maridia: enter Maridia at door above the broken tube, then jump to the ledge on your right and go in that door.Super Metroid Walkthrough - Super Metroid 237 Super Metroid Walkthrough - Super Metroid 236 Go to the far right side of the Wrecked Ship, past the room with falling spike platforms, then go up and shoot through the ceiling.Super Metroid Walkthrough - Super Metroid 235 Super Metroid Walkthrough - Super Metroid 234 Super Metroid Walkthrough - Super Metroid 233 Right side of the large pink room in Brinstar.Super Metroid Walkthrough - Super Metroid 232 Power bomb the floor after entering the left side of Brinstar.Super Metroid Walkthrough - Super Metroid 231 The rightmost room in the blue area of Brinstar.Super Metroid Walkthrough - Super Metroid 230 Super Metroid Walkthrough - Super Metroid 229 So, for instance, this is the first energy tank in the first area, Crateria. This chapter is divided by item types, then by areas. I've left out the main items (suits, beams, etc.) since those are all covered in the main guide.100% Item Locations Super Metroid Walkthrough - Super Metroid 228 You can jump to nearby pages of the game using the links above. ![]()
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